I’ve tried my hand at many genres, and found that nothing brings the same belly-tingling excitement as writing Fantasy. But it also brings challenges that other genres don’t. I find it the hardest genre to write as a result. I won’t claim to be an expert, and bear in mind I’m not published. But I did write a Fantasy novel, followed by a sequel, for kids aged approx 7-11. I’ve also read many children’s Fantasy novels. And I’ve certainly learnt a few things a long the way.
1: World building
There are no rules in Fantasy: your imagination can run wild, creating worlds of magic and turning people into beings that contradict nature. But the world you create can turn into a trap. What suits the story at the beginning, might make no sense in your world at the end. Or worse, in the sequel. And at the sequel level, it’s too late to go back and change the first book (unless it’s not published, but that sounds like an editing nightmare). It’s also hard to remember every detail of your Fantasy world, so take notes as you go, and make sure each idea consistently makes sense. When editing, ask people to explain your world back to you and make sure it matches what you tried to get across in your writing.
I don’t read adult Fantasy novels, but I love children’s’ Fantasy. But I lose interest in a novel if the story becomes too unbelievable even for the world it’s built in. It’s tempting when writing Fantasy to curve the story to suit yourself. If your character needs a sword, why not let one magically appear in a tree? You make the rules in your fantasy world, so you can do whatever you want. Right? Wrong. It may be convenient, but it’s lazy writing. The reader won’t believe it, unless you give a very good reason for the sword to appear in the tree. Don’t use plot devices to the detriment of the story. That’s what your imagination is for.
On the subject of believability, readers quickly tire of characters who repeatedly succeed just because they’re the ‘chosen one’ , and not because they’re actually worthy of success. You the writer need to believe in yourself, and give serious thought as to how to make them awesome.
I have often stopped reading Fantasy books due to description over-kill. I understand Fantasy books require a lot description as you’re trying to explain a whole new world. But I don’t want to read three pages of description. And I don’t just mean landscapes or characters. I also mean explanations of the world, the reason the protagonist is the protagonist etc. The world and situation you create can be described gradually, with clues along the way.
The first chapter of The Northern Lights (by Phillip Pullman if you don’t know, and if you still don’t know, go and read it) is a great example of how to get the balance right. The reader immediately learns characters speak freely with animals, but no explanation is given. The not knowing is what makes you read faster, desperate to know why and how. The descriptions are the salt and pepper, and the action is the dinner. It is tempting to over explain everything the minute you introduce it, but where is the suspense in that? Don’t describe your story, tell it.
Your book has a dragon. So what? Loads of fantasy books have dragons. What makes your dragon so special that I should read it? Find what’s unique in your story and explode it, make your dragon stand out from all the others. I made this mistake, I included a boring dragon. On editing, I realised my dragon was as dull as the dirty ground he walked on. So I changed him, and made his role in the story shine. But I could also have deleted him. Does your story actually benefit from your dragon? Is their species relevant to your story? Make the choice, and make it work. It’s hard to delete. But it can be done. Here’s how: delete delet dele del de d —
Pace is always important to keep the reader hooked, but particularly in the middle of Fantasy novels. The beginning draws you in because you want to figure out what this new world is all about. Endings, by their nature, should have a good pace, magnetising the reader so they’re unable to put down the book until they know how it all ends. But the middle can fall through the gaps. The world is created, the character is known, they are possibly on a journey to a distant land or meeting new people and creatures. But journeys alone are boring. And I don’t want to learn all the answers now. If you get writers block in the middle, don’t fire in all the answers, and don’t throw in irrelevant scenes that stump the reader. I love when clues are still being added in the middle, and when new mysteries appear. Keep the suspense, and you’ll keep the reader.
The middle section of your novel is a perfect opportunity for your protagonist to develop as a character. Use this section to show how your character moves from the beginning to the end of the novel, and how they change in the process. What happens in the middle that forces the character to make difficult choices that determine the path of the novel? Keep the character’s arc in your mind as you write this section, and you’ll be grateful for it when you reach the end.
I’d rather read a short novel that I can follow, than a long one that I get can’t find my way through. My pet hate in Fantasy is when I can no longer understand what’s going on. Take your time, develop your plot and characters, but don’t squash them in. Give them room to breathe and give the reader time to catch up and process the information.
And remember, your novel isn’t there to show off how clever you are. I don’t want to read a novel and say “Wow, that writer has a fountain of knowledge, but I have no idea what s/he’s talking about, and I haven’t a clue what the story is about.”
I personally struggle with excess characters with unusual or foreign names. Not just in Fantasy (I had to stop reading War and Peace because I kept mixing up who was who with all the foreign names and places. A sad reflection on me, but a reality of many readers. Judge my intellect if you must, but I’m just being honest). Someone once told me they re-named all the characters in a book they were reading to John, Mary etc.. And made a list at the front of the book, so they could follow the story easier. Complicated or what?
This can easily happen in Fantasy, not just from made-up names, but from traits. Too many unusual characters or places can lose the reader. There is power in simplicity. Don’t name more than one main character with similar names, or names beginning with the same letter. Naming characters based on their traits can help. At it’s most obvious level, take these two names and guess which is the troll and which is the fairy: Twinkle-dust and Rotten-breath.
Fantasy is a genre dedicated to imagination and the wildest of dreams. It is a genre to be celebrated and loved. Mostly, I think it’s a genre to be thanked, as it is what made me and many other children fall in love with stories. And once you fall in love with stories, you fall in love with books. And that, to me, is FANTAStic.